ZBrush / Cinema4D / Redshift / Photoshop
Porcelain Fairy was a private project that challenged me a lot. 
Once I was satisfied with my concept art, I started translating it into 3D.
On one hand I learned a lot to improve my sculpting. 
On the other hand, I worked with " hairs " for the first time. Also the
UV mapping and texturing were a challenge at first, but it 
turned out - nothing is impossible if you have a lot of patience!

Even though I still have a lot to learn about "hair" and would like to improve
in this area, I was surprised and pleased with the end result of my first
attempt at this hairy affair.