ZBrush / Cinema4D / Redshift / Photoshop
Porcelain Fairy was a private project that challenged me a lot. Once I was satisfied with my concept art, I started translating it into 3D. On one hand I learned a lot to improve my sculpting. On the other hand, I worked with " hairs " for the first time. Also the UV mapping and texturing were a challenge at first, but it turned out - nothing is impossible if you have a lot of patience!
Even though I still have a lot to learn about "hair" and would like to improve in this area, I was surprised and pleased with the end result of my first attempt at this hairy affair.
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